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Our Intensive week project in which we had to create multiple game with a week and try to market it to other collegues in the campus. It was like a prep assignment for our production skills in the industry. This is game is a platformer game in which the character gets invisible time to time and it's objective is to clear the round within a given time. 

InvisiBob

 

Airmangya

Concepts for Prototype

 

The second game developed for our Intensive week project. This is a small tower defence type game in which one has to construct defensive AAA missiles to defend thier base from incoming jetfighters.

Gauntlet

 

One of the prototype which me and friends created in Unreal 4 in 3 weeks. The whole idea was to transfer an AI behavior from one to another so that player can take advantage from Ai's Pros and cons. 

Apart from Programming and Sound, I was responsible for rest of the tasks which includes Game and Level Design, Voice over, Subtitles, SFX implementation and some of the feature implementation in the engine. 

Oil and Gas HSE training simulation

 

A Health Safety Environment Simulation VR in Oil and gas industry made in Unreal 4. 

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